NATAL KNOWS ALL…FIRST GAMING SYSTEM USING ARTIFICIAL INTELLIGENCE

Thu, Feb 11, 2010

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This system by Microsoft is astounding.  It is a motion-sensitive video-game control system that is thinking and doing, which in Sci-Fi land is very unnerving.
I think this may be the first futuristic robot we actually let into our home.  It seems to be a thinking and breathing system that knows all.  Watch out, this reminds me of the friendly little maid Rosy on the Jetsons or, are we getting into Terminator territory?
Natal is a camera-based system to let a user control the action on screen by moving around, without a controller.  Microsoft is actually working with artificial intelligence with this system.  Microsoft has taught its camera to understand what it sees.  The software inside is actually being called “the brain”, and what a brain it’s got.  It is programmed to analyze images, look for basic human form, and identify 30 essential parts, such as your head, torso, hips, knees, elbows and thighs.
Microsoft has gathered tens of terabytes of information for the brain to come up with probabilites and statistics about the human form playing the game.  The data contains millions of images of people and can learn for itself how to understand it, describing zillions of possible movements the human body can make.
Step by Step how the Natal works:
Step 1:  You stand in front of the camera, it judges the distance between different points of your body.  The camera sees dots on the far left that represents a 3-D picture to the brain.
Step 2:  The brain then guesses which parts of your body are which.  It bases this on its experience with body poses.  The darkness, lightness, and size of different shapes represent to Natal’s brain what body part that area belongs to.  Such as 3 large red squares indicate that most likely it is your left shoulder, left elbow and left knee.
Step 3:  Then it bases all of the probabilites and its experience to determine the most probable area assigned to different areas of your body to configure what you are doing.
Step 4:   Once it has determined enough certainty about enough of your body parts to pick a skeletal structure, it outputs that shape into a simplified 3D avatar image.  Then the image is skinned with clothes, hair and other features.
Step 5:  Then it does this over and over again 30 times a second.  As you move, the brain decides on, and outputs the action that is probable.  The thought process of the brain takes just a few milliseconds for the XBox to use this information to control the game.
Wow, sounds so easy!  Yeah sure,  Microsoft has done an incredible amount of data gathering and designing to come up with this vision of the future for the gaming industry.

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